The cheap external pick: clean aim, full ESP, radar.
- Aimbot with a visibility check
- Full ESP with a 2D radar
- External, legit-leaning
- From $4.99 · online now
PC · Updated every patch
Aimbot for hitscan and projectile heroes, ESP that reads the enemy team — hero, health and ultimate charge — through walls, and a 2D radar. Undetected against NetEase's NGS, re-secured every patch. Instant key, live status.
An aimbot that handles both the hitscan and the projectile heroes, an ESP that reads the enemy team through walls (hero, health and ultimate charge), and a 2D radar for the flank: that's the core of the Marvel Rivals cheats we run for NetEase's 6v6 third-person hero shooter.
Every product listed as Online is confirmed undetected and ready to buy. Anything caught in an NGS ban wave stays listed but comes off sale until it's re-secured.
The cheap external pick: clean aim, full ESP, radar.
The MR-tailored kit: typed aim, hero and Ultimate ESP.
External or internal: clean aim and ESP.
The ESP-heavy external build: shield bar, items, dead players.
Prices start at the shortest access length — full day, week and month options are on each product page. See live status →
Marvel Rivals fields more than fifty heroes across three roles, and a 6v6 fight rewards whoever wins the duel, holds the information, tracks the Ultimates, and stays off NGS's radar while doing it. The loadout below is built for each of those.
A typed aim (Vector, pSilent or Silent) with bone and hitbox selection, a visibility check, adjustable FOV and smoothing. Prediction leads a projectile hero like Spider-Man or Iron Man, not just a hitscan Hela.
Every enemy hero through walls with a box, skeleton, name, health and distance, plus a 2D radar, so you see the flank and the dive coming before they land on you.
Ares reads each enemy hero name, their Ultimate charge, health spawners and destructible structures, so you know whose ult is up before you push a fight.
Set the aim to target the lowest-health enemy to clean up a team fight, or the closest to your crosshair for a fast duel. Your call, fight to fight.
Products go live only while confirmed clear of NetEase's NGS anti-cheat, and are re-secured when Marvel Rivals patches or a new season lands.
Your key hits your account seconds after checkout, and every build's real state (up or down) stays public on the status board.
Marvel Rivals is a 6v6 hero brawl, so a match turns on winning duels, catching the diver, and finishing the low target before your team folds. Our Marvel Rivals hacks are built for exactly that: lock the tracking on a hitscan Hela or lead a projectile Spider-Man, see which hero is flanking and whether their Ultimate is charged, and read the fight over-the-shoulder before it opens. Below, each piece of the kit gets its own breakdown against that reality.
Marvel Rivals is NetEase’s free-to-play 6v6 third-person hero shooter: a Marvel roster split into three roles, Vanguard tanks, Duelist damage and Strategist support, fighting over control points and payloads. The camera is the first thing that makes cheating here different from a tac-shooter. It sits over the shoulder, offset from your hero, so an aimbot and an ESP are built around the third-person reticle rather than a first-person centre-dot. A match isn’t won on economy or an extraction. It’s won on Marvel Rivals cheats doing three things well: winning the duel, catching the diver, and finishing the low target in a six-on-six scrum before your team breaks.


The roster is why the aimbot matters more than in most games. Some heroes are hitscan (Hela, the Punisher, Black Widow, Psylocke, Luna Snow), where the shot lands instantly, so aim is pure tracking and snapping. Others are projectile (Spider-Man, Iron Man, Squirrel Girl, Hawkeye), where the shot travels, so a real aimbot has to lead and predict, not just lock a bone.
The builds handle both: a typed aim (Vector, pSilent or Silent) with bone and hitbox selection, a visibility check so it only pulls onto someone you can see, an adjustable FOV and smoothing, and a priority you set per fight: closest to your crosshair for a fast duel, or the lowest-health enemy to finish a team fight. In a brawl this messy, the edge is winning the one-on-one and cleaning up the low, not a highlight flick.
With more than fifty heroes who can be on the field, information is worth as much as aim. The ESP draws every enemy through walls with a box, skeleton, name, health and distance, and a 2D radar puts the flank and the dive on your screen before they reach you, so you peel for your Strategist instead of getting collapsed on.
The standout is on Ares: it reads the enemy hero name (which hero, not just a red box), their Ultimate charge so you don’t walk into a fully-charged ult, plus health spawners and destructible structures. Knowing a diver’s ult is up, or that the enemy support is one shot from dead, is the difference between pushing and dying in a 6v6.

This is the part to get right. Marvel Rivals is protected by NGS (NetEase Gaming Security), NetEase’s own in-house anti-cheat. It is not Easy Anti-Cheat and it is not VAC, whatever a random cheat blog tells you, and buying it on Steam does not change that. Security researchers have documented kernel-mode driver behaviour, but NetEase has never officially confirmed whether NGS runs in kernel or user mode, so treat that as documented, not settled.
What is confirmed is how enforcement works: statistical and abnormal-play detection, historical review, and manual verification that includes NetEase reviewing gameplay footage from player reports, where robotic aim is a flagged pattern.
NetEase runs zero-tolerance ban waves (a recent season permanently banned around five hundred accounts and named them publicly), and a ban hits your game account across both Steam and Epic. Hardware bans exist but are still used rarely today. It’s a young, aggressively policed game, so every build here can still be caught; play like it.
The competitive ladder runs Bronze, Silver, Gold, Platinum, Diamond, Grandmaster, Celestial, Eternity and One Above All (the last reserved for roughly the top five hundred players), alongside a casual Quick Play. Be honest about where the risk sits: detection and player reports scale with rank, your abnormal stats stand out more the higher you climb, and a ban costs your ranked tier, your season progress and your battle pass all at once.
Seasons churn the game hard: new heroes, new Team-Ups, new maps every few months. A build has to keep pace with each patch, which is exactly why we re-secure on updates and post the live state rather than promise a build that never goes down.
Most of the lineup runs as an external, legit-leaning build; Fecurity is the one offered external or internal and tagged legit-or-rage. If you want the full hero-shooter kit (typed aim with prediction, plus hero-name and Ultimate-charge ESP), Ares is the one to start with. Want the cheapest way in with a clean aimbot, full ESP and a radar? Visor, from $4.99.
Whatever you pick, run it close to legit: keep the FOV tight, the visibility check on, and your tracking human, because NGS reviews footage and a report is as dangerous as the anti-cheat. It’s one game account across Steam and Epic, so play on a rig and login you could stand to lose, and check the status page before you queue.
In a game this heavily watched, your habits at the keyboard weigh as much as the build you load. Marvel Rivals is young, streamed and aggressively policed, and NetEase reviews reported footage where robotic aim is a flagged pattern, so a tight FOV, the visibility check on, and human tracking survive far longer than blatant snaps across a 6v6. The ban lands on your game account across Steam and Epic and can, in severe cases, carry a hardware flag, so keep configs sensible, follow the setup docs, and stick to an account and rig you could walk away from. And whatever a build's real state is, we post it on the status page before you ever reach checkout.
Choose the loadout that fits how you play — a full aimbot and ESP, a lighter legit build, or loot and map-awareness tools. Each product lists exactly what it includes.
Pay by card through a secure checkout, in your local currency, and choose your access length, from a single day up to a month.
Your license key lands in your account automatically the moment payment clears, usually within a couple of minutes.
Follow the per-product docs to install and configure, then drop in undetected.
Pick an undetected Marvel Rivals product and drop into your next match in minutes. Instant key, live status, free updates.
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